The resource management part is even more difficult in terms of deciding when to spend resources and on what, and resources seem even more scare so far. I won’t do a full list of the changes as you can get that from the mod page, but I will touch on a few of them that I’ve noticed so far and that have left an impression.įirst and foremost, the game even on veteran difficulty is brutally hard. Recently the Long War mod has been released for XCOM 2, and it really is a total overhaul of the game. On paper I like some of what the mod does (more stuff), but wasn’t a huge fan of its main feature: making the game long via more missions to reach the end-goal. I also never played the Long War mod for XCOM 1, as it came out long after I was done with that game. All of which is to say that XCOM 2 hasn’t really been on my radar for a while.
I didn’t love it as much as the original (which I played through twice, once on ironman), but I think that was a combo of it being a little too similar, and just at the time not being on a huge TBS kick like I was when XCOM 1 came out. When XCOM 2 originally came out I liked it, as it was more of XCOM, and the first game was great.